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A term from the game Sorcerer?, originally "those moments when the characters realize they have a problem right now and have to get moving to deal with it." In Forge discussion, this has become "introducing events into the game which make a thematically-significant or at least evocative choice necessary for a player." See also Kicker.

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Page last modified on August 02, 2005, at 01:25 PM by JohnKim

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